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great works!

how to get the light effects like this in pocket platformer?so amazing

This was a very, very nice piece, meow~!

The fragile dots, the music, and the storyline create a gentle atmosphere that is a little sad, but I like it very much!

I couldn't collect all the stars, and some constellations are missing, but that happens sometimes, meow~!

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YOU HAVE SUCH A CUTE VOICE, I'm defeated!! 

thank u so so much for letsplaying it! <3

the game itself is just about that you can't achieve everything and it's alright! So you did everything right ^^

Oh, thank you, meow~!
I see that the star-collecting element is from your other work “Cat's wandering”!
(I played a little bit of it and thought it's one I'd like to play more carefully, so I'll do that next time!)

Really good game! Thank tou for shring!
Remind me Tiny Toons on old Nintendo. There was cat that can climb the walls in same way :D
10/10

thank you for playing! <3 in every cat game cat needs to be able to climb the wall, ehehe!

This game has a very relaxing and chill atmosphere. The pixel art is awesome and the ending screen "Not every goal can be achieved" is a very good idea :)

thank uuu! >w<

Nice cat moves!
Collecting stars has never been so chill
Very good us of the lights effects... oh and that glorious sunrise!
"I've tried hard enough" part is genius

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yeap! maybe in the future I'll add a few more levels <3

This is such an aesthetic treat. Everything works well together—the colors, the art, the music, the story-concept. I especially liked seeing the progression of night into day (treated with that color palette, under the layered effects).

Totally tried more than I should've to achieve the unachievable. Maybe I was still in a Ghost Trick mindset.

omg thank u for such a nice review!

probably this game has a lesson... or just taking the last nerve from the player ^^"

Cute game! :)

I like the vibes :)

everything for the vibes~~~~~

good game!!!!!